第二节:引擎架构分层
游戏引擎分层简介
Layers
Resource Layer
Function Layer
Dive into Tick
Heavy - duty Hotchpotch
Multi-Threading

Core Layer

Math Library

Data Structure and Container

Memory Management 内存管理

Platform Layer
Target on Different Platform
Tool Layer
Allow Anyone to Create Game

Manual Editors
Digital Content Creation

Why Layered Architecture

Mini Engine : Pilot

Simple ECS framework

Takeaways
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