# vulkan-learn

## Vulkan 学习

### Projects

* [Vulkan C++ examples and demos](https://github.com/SaschaWillems/Vulkan)
* [KhronosGroup/Vulkan-Samples: One stop solution for all Vulkan samples](https://github.com/KhronosGroup/Vulkan-Samples)
* [SaschaWillems/Vulkan: Examples and demos for the new Vulkan API](https://github.com/SaschaWillems/Vulkan)
* [NVIDIA DesignWorks Samples](https://github.com/nvpro-samples)

### Blogs

* [VSCode Vulkan 环境搭建](https://blog.csdn.net/weixin_43475995/article/details/121516284)
* [Vulkan 学习笔记 - Gavin\_KG](https://gavinkg.github.io/ILearnVulkanFromScratch-CN/)
* [vulkan 简单心得 - 知乎](https://zhuanlan.zhihu.com/p/461859413)
* [Shader modules - Vulkan Tutorial](https://vulkan-tutorial.com/Drawing_a_triangle/Graphics_pipeline_basics/Shader_modules)
* [Vulkan 学习指南 - 知乎](https://www.zhihu.com/column/c_1033291907413250048)
* [【GPU】目录与前言 - 知乎](https://zhuanlan.zhihu.com/p/403345668)
* [vulkan-diagrams](https://github.com/David-DiGioia/vulkan-diagrams) : Github vulkan 博客

### Comparison

* [Vulkan与OpenGL对比——Vulkan的全新渲染架构](https://blog.csdn.net/u011686167/article/details/122914604)
* [Vulkan与OpenGL的对比|酷客网](https://www.coolcou.com/vulkan/vulkan-tutorials/vulkan-with-opengl.html)
* [Vulkan: High efficiency on mobile - Imagination](https://blog.imaginationtech.com/vulkan-high-efficiency-on-mobile/)
* [A Comparison of Modern Graphics APIs](https://alain.xyz/blog/comparison-of-modern-graphics-apis)

## Others

* [What’s your Vulkan Memory Type? | NVIDIA Developer](https://developer.nvidia.com/what’s-your-vulkan-memory-type)
* [Understanding Vulkan® Objects - GPUOpen](https://gpuopen.com/learn/understanding-vulkan-objects/)

### Book

* [Managing bindless descriptors in Vulkan - DEV Community](https://dev.to/gasim/implementing-bindless-design-in-vulkan-34no)
* [Vulkan Mastering - 知乎](https://www.zhihu.com/column/c_1688959074417549313)
*


---

# Agent Instructions
This documentation is published with GitBook. GitBook is the documentation platform designed so that both humans and AI agents can read, navigate, and reason over technical content effectively. Learn more at gitbook.com.

## Querying This Documentation
If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://okzkx.gitbook.io/blogs/game-tech/engine/gpu/vulkan/vulkan-learn.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
