# 数学

- [Fractal](https://okzkx.gitbook.io/blogs/game-tech/math/fractal.md)
- [机器学习](https://okzkx.gitbook.io/blogs/game-tech/math/ai.md)
- [元胞自动机](https://okzkx.gitbook.io/blogs/game-tech/math/cellular-automata.md)
- [曲线](https://okzkx.gitbook.io/blogs/game-tech/math/curve.md)
- [半球积分](https://okzkx.gitbook.io/blogs/game-tech/math/hemispherical-integral.md)
- [线性代数的本质](https://okzkx.gitbook.io/blogs/game-tech/math/linear-algebra.md)
- [低差异序列](https://okzkx.gitbook.io/blogs/game-tech/math/low-discrepancy.md)
- [噪声](https://okzkx.gitbook.io/blogs/game-tech/math/noise.md)
- [四元数](https://okzkx.gitbook.io/blogs/game-tech/math/quaternion.md)
- [有向距离场](https://okzkx.gitbook.io/blogs/game-tech/math/sdf.md)
- [空间变换](https://okzkx.gitbook.io/blogs/game-tech/math/space.md)
- [球谐函数](https://okzkx.gitbook.io/blogs/game-tech/math/spherical-harmonic.md)
- [physics](https://okzkx.gitbook.io/blogs/game-tech/math/physics.md)
- [Games 401](https://okzkx.gitbook.io/blogs/game-tech/math/physics/games-401.md)
- [soft-body](https://okzkx.gitbook.io/blogs/game-tech/math/physics/soft-body.md)


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