hclip
Homogeneous Clip Coordinates (HClip)
世界坐标 -> 视口坐标 -> 裁剪空间(ClipSpace, NDC) -> 其次裁剪空间(HClip)
Model Space to World Space: Transforming the object's vertices from the object's local coordinate system (model space) to a common world coordinate system.
World Space to View Space: Applying the camera transformation to move the vertices from world space to view space.
View Space to Clip Space: Performing perspective division and projection to map the view space coordinates to normalized device coordinates, where the visible space is defined as a cube with coordinates ranging from -1 to 1 in each dimension.
Clip Space to Homogeneous Clip Space: Adding the homogeneous coordinate (w) to the clip space coordinates, creating homogeneous clip coordinates. This step prepares the vertices for further processing in the graphics pipeline.
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