Vulkan 创建 CubeMap
参考
摘要
layout (binding = X) uniform samplerCube cubeMapTexture;
vec4 textureSample = texture(cubeMapTexture, directionVector);最后更新于
layout (binding = X) uniform samplerCube cubeMapTexture;
vec4 textureSample = texture(cubeMapTexture, directionVector);最后更新于