modern-mobile-rendering-note

Modern Mobile Rendering

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Research

Understanding your target audience

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Design

correct platform abstracion level

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Miniaml platform abstraction

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Lowlevel

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Traditional process

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Iterative API design process

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Do things at the right frequency and granularity

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Separate lower frequency ops from drawing

POS (pipeline state object)

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Fast & safe object lifetime tracking

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data pool

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Consturctors

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Efficient GPU memory allocation

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Software command buffer

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Draw stream

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